The Big Ship

This project explores the creative potential of VR-based art and animation. Using Google Tilt Brush with an Oculus Quest headset, I built a 3D ship model in virtual reality. I then brought it into After Effects to composite and edit the final footage, syncing the visual flow to a track by Brian Eno.

Role
Concept development, VR sculpting, animation, compositing, and design

Previous
Previous

AI Paintings

Next
Next

36 Days of Type